Posted by: zsaberlink | February 23, 2010

Oh the Irony… Comments from top Japanese RPG Developers

I realize that these comments are about a week old, which I read back then, but I just found this clear difference in opinion between 2 Japanese RPG developers still worth talking about. On one hand, we have the director of Final Fantasy XIII, commenting on its direction with the main series.

“In terms of Final Fantasy in general, the teams are really aiming for movie quality graphics and really dramatic storylines. For now, at least, consoles like the Xbox 360 and PS3 are the best place for this kind of cinematic experience to take place.” – Motomu Toriyama, director of Final Fantasy XIII (quote from

On the other hand, we have the director (Tetsuya Takahashi) of the upcoming game from Monolith Soft, Xenoblade, talking about the new direction he plans to take with this new game.

“Most of the RPGs we’ve created had their main focus on story and cutscenes, but I think that approach has reached a dead end,” Takahashi said in an interview with Famitsu magazine this week. “This project got its start because we wanted to return to basics — we just wanted to create a fun adventure. We’re trying to give the player a lot of freedom without having them feel lost.” – Tetsuya Takahashi, founder of Monolith Soft and director of Xenoblade (quote from

Just to give you some background, Tetsuya Takahashi was originally part of Square and made Xenogears there. He later moved on to create his own company Monolith Soft. Takahashi made the Xenosaga series with Monolith Soft. Later Nintendo bought Monolith Soft, and so Xenoblade is the spiritual successor to the other two games/franchises and is being developed for the Wii.

The ironic part about this is that Xenosaga was known for its long cutscenes, and now Takahashi thinks that it’s time to move on. On the other hand, Square Enix is now focusing on the high-definition cutscenes more than ever. Both are very different approaches to games, and we’ll see how both perform when the games are released. While Xenoblade is essentially an entirely new series, I do hope it turns out to be a good game. The details that have been unveiled are promising. With Nintendo publishing it, it may have a chance to do well, but it’s somewhat a matter of luck. Also, if you’re into Nintendo franchises (as you probably are if you’re reading this blog), be sure to check out the news coming from Nintendo’s media summit tomorrow, Februrary 24th.



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